My blog, YOUR choice..

This is your chance to choose what content this blog will have. Now I am wrapping up generation 1 it is time to think about generation 2.

1. Are you happy with the amount of chapters for generation 1?

(There will be around 40 in total).

Do you think there are too many chapters?
Do you want me to only write about the important events?

2. Are you happy with the length of the chapters?

Do you want chapters which are longer?
Do you want chapters which are shorter?

3. Do you have any other suggestions?

Please fill out the poll to the right or use the contact page.

Your feedback will be appreciated and noted, this is
your chance to decide the content of this blog!

Information

A legacy challenge is a challenge created by Pinstar that challenges a player to play a family through 10 generations.

The player starts with one adult Sim by themselves in what is known as a "legacy lot" (a large lot, with only the bare necessities for the Sim). Every generation has an heir which keeps the legacy going.

There are lots of variations on the rules, especially concerning the heir. This allows the creator a huge amount of freedom when creating their legacies.

Gameplay Rules

  • Starting out - Create a brand new game file. You will be using this file exclusively to play your Legacy Challenge. You may use an existing game file, but your Legacy family must immediately become the “Active Household” and not cease to be active for the duration of the challenge. You may select any neighbourhood.
  • Cheating - No cheating or modifying the game to give you an advantage.
  • Lifespan - ageing must be on and life span must be set to normal. No extension of life is allowed via life rewards, custom content or food. Sims cannot be brought back from the dead.
  • Custom Content - custom content is allowed, including aesthetics (CAS) and objects. Objects must be of similar value and attributes to that of official game content (store content counts as official content). Basically, the custom content should not give you an unfair advantage over someone who uses official content.
  • Story progression - story progression must be enabled. This means that any sims who are not in the active household continue with their lives.

My Rules


  • Alphabet legacy - The first born generation names all begin with A, the second B, the third C etc. Therefore I will be (hopefully) creating a legacy with 27 generations!
  • Legacy points - I will not be tracking points during my legacy.
  • Legacy trait - I will be selecting the lucky trait to be my legacy trait. This means that every heir must have the lucky trait which will be random or must be chosen by me.

My Succession Rules

Gender law - alternative gender

I will be using an alternating gender rule to determine who will be eligible to become the next heir. The founder is female, the next heir will be male, then female etc.
If there are no children of the alternate gender to the current heir then children of the same gender will be eligible to become the next heir.
This also applies if the next heir dies.

Heir selection - decided by poll, then by first born

All children will have the chance to be the heir.
I will be having a poll to decide which of those children will be the next heir
If no-one votes or the votes are tied then the next heir will automatically be the first born.

Bloodline - natural children first, then adopted

Traditional: Both natural born children and adopted children may inherit, but natural born children trump adopted children and inherit above them. This takes prescience over gender law.

Legacy Terms

  • Generation: Order of birth in relation to the family at large. Your founder is generation 1, your founder’s son/daughter would be generation 2, the grandchildren of the founder would be generation 3 and so on.
  • Founder: The sim you create in CAS who starts the family.
  • Heir: The sim belonging to the family bloodline who is slated to bring in the next generation once he/she is old enough and finds a mate.
  • Spare: A sibling of an heir, who can become an heir should anything happen to the current heir. Spares may be fed to the time stream or kept on the lot if you wish. They are eligible to earn legacy points for the family.
  • Fed to the time stream: Moving a controllable sim out of the legacy house. A sim fed to the time stream no longer can generate legacy points for the family, but still may be interacted with. Legacy points that have already been earned by this sim still count towards your total, even after you move the sim out.
  • Legacy House: The lot initially moved into by your founder. You may not move the family to another lot during the entire challenge. All heirs must be born in this house (or rather, born from sims living at this house, even if they use the hospital to give birth)
  • Bloodline: Any sim who can trace his or her family tree directly to the founder. Adopted sims are now allowed to be part of the bloodline. Sims that are moved in are only considered part of the bloodline when they contribute to the birth of the next generation.
  • Mate: A sim brought in from outside the family to reproduce with the current generation’s heir to produce the next generation. When the next generation is born, the mate becomes part of the family bloodline and eligible to earn points.

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